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Brothers in Arms: Hell's Highway |
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ALIENS:
Colonial Marines |
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Hour of Victory |
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Vegas Casino High 5 Ed Magnin & Associates Nintendo DS Quality assurance and documentation Primary Responsibility: This 5 month project included testing and documentation of Vegas casino games include: Texas Hold'em, Roulette, Black Jack, Slots, and Big-6 money wheel. Ed Magnin & Associates |
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GHallSFWithdraw
America's Army / Unreal 2.8 Level Designer Primary Responsibilities: Build a multiplayer level using in-game assets, BSP, lighting, detailing, scripting, and optional modeling based on a game design and level design document This 3 month build for a map pack is an addition to the current America's Army multiplayer FPS. Download America's Army here: America's Army Want to see the game? Contact me: GHallSFWithdraw |
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Shantytown Action / Adventure Total Conversion for Half-Life 2 Level Designer Primary responsibility: Game play, scripting, and dialogue in all levels of the game Additional support on BSP and 3ds max modeled assets It is a single-player adventure game featuring puzzle-based gameplay and custom dialogue and animation Download mod here: Shantytown_mod.zip Download video here: Shantytown_video.zip |
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Sandstorm FPS / Action Project for Call of Duty Level Designer Primary responsibility: Game play elements and scripted events Lead Scripter, custom modeling, and additional support on layout Download mod here: Sandstorm_mod.zip Download video here: Sandstorm_video.zip |
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Mythos
FPS / Multiplayer Project for Unreal Tournament 2K4 Level Designer Primary responsibility: build one complete level for the Greek themed team project This urban based level was built with BSP, in-game assets, and textures along with 15 custom models made in 3ds max Download mod here: mythos.zip |
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| © Derek Manns 2006-2010 | ||